Charizard V (Darkness Ablaze #19) This Charizard V card was released around the same time that the Sword & Shield games were, being part of the Darkness Ablaze expansion, and is debatably the strongest basic Charizard card variant in existence
Pricing as if the whole sale price is yours is how thin-margin cards turn into losses
That said, graveyard mechanics like this are hard to design without making games feel very grindy, and require keeping track of your opponents graveyard to make sure you dont miss a trick
That means no Sram, Senior Artificer in an Equipment deck and no Simic Growth Chamber in a blue-green deck
When you start dealing with cards that are really good some of the time and horrible the rest of the time, the potential to go bust gets quite high
The main strategy in the mid to late game is to simply (and patiently) build up your Creatures with +1/+1 counters, except that it doesnt happen fast enough to withstand other Commander precon decks